5 ms·
> Following the launch of Call of Duty's newest battle royale and multiplayer annual release, the company has apparently been subject to a huge data brief which
by bob1029 4y ago
> Following the launch of Call of Duty's newest battle royale and multiplayer annual release, the company has apparently been subject to a huge data brief which has been swept under the carpet.
Swept under the carpet or nobody really cares? I used to be big into CoD franchise until the BR plague (i.e. Warzone) killed everything. What provocative or exciting idea could possibly exist in these leaks?
Also, why not crowdsource criticism of your roadmap? The room full of consultants doesn't seem to be working anymore. Pretending like its a big scary breach is a fantastic way to get it into media cycles.
- thewildginger 4y agoI have a feeling some devs are more loyal to the brand than the owners, and this is an appeal to the fans
- tchock23 4y agoCheck out the new DMZ mode. You might like that if BR wasn’t your thing but you liked the franchise.
- TheBlight 4y agoI'm curious why you think Battle Royale game modes killed everything? They still have the classic multiplayer game mode.
- coldpie 4y ago> Also, why not crowdsource criticism of your roadmap? https://kotaku.com/death-threats-follow-small-call-of-duty-tweak-888324886 https://kotaku.com/death-threats-follow-small-call-of-duty-t... https://kotaku.com/another-day-another-death-threat-from-gamers-to-the-pe-5904367 https://kotaku.com/another-day-another-death-threat-from-gam... https://kotaku.com/bioware-writer-describes-her-gaming-tastes-angry-gamer-5886674 https://kotaku.com/bioware-writer-describes-her-gaming-taste... https://kotaku.com/the-nasty-twitter-hate-sent-to-the-former-face-of-call-5897154?tag=robertbowling https://kotaku.com/the-nasty-twitter-hate-sent-to-the-former...
- afavour 4y agoC’mon be real. Warzone Battle Royale might not be your preference but it’s silly to pretend that no-one likes it. It’s been hugely popular.
- hobs 4y agoPlayed almost every BR game since DAY-Z and I gotta say, they are almost always more interesting that the straight ffa, team dm, or almost any of the capture, defend, or whatever weird unreal things have existed. The combination of randomness and asymmetry with a focus on fairly tight gunplay makes losing painful and winning very fun.
- Arrath 4y agoTo me its the time commitment. I can easily play and win a half dozen rounds of traditional TDM in the time it takes to get to the final circle in a decent round of BR.
- AlexandrB 4y agoIt's also the ratio of action to (what I would call) filler. A UT2K4 CTF game is almost non-stop action. Between insertion, looking for powerups, and finding someone to fight, a typical round of Fortnite has a lot more downtime. I suspect that might be part of the popularity because it's easier to make smalltalk with the stream while smashing crates in Fortnite than it is to do so while getting shot at with rockets.
- Arrath 4y agoThat's a fair point. All good reasons why I'm a fuddy duddy and like my good old TDM.
- NoPicklez 4y agoAnd this is why neither genre is the only genre. You're allowed to like and prefer different things and that doesn't take away from the other.
- 93po 4y ago> The room full of consultants doesn't seem to be working anymore. They're making $5 billion a year in profit with profit margins around 60-70%, seems to work fine to me
- appleiigs 4y agoGross profit doesn't include dev salaries, marketing or fixed costs such as offices. You're using the wrong metric.
- spiderice 4y agoSince when does gross profit not include salaries of employees that contribute directly to the product? Is that normal?
- robertlagrant 4y agoI think because they're a fixed cost they're deducted for net profit.
- 93po 4y agoMy mistake, net income is 1.5 to 2.8 billion a year for the past 6 years.
- bob1029 4y agoWhen I said it doesn't seem to be working I was referring to the fun not the money.
- Kiro 4y agoYour comment is exactly why they shouldn't listen to players. The loud minority is seldom representative and often wants short-sighted stuff based on emotions rather than long-term analysis. Blindly implementing whatever the pitchforks on reddit demand is a sure way of killing your game.