3 ms·
> This is not true in the slightest. Clearly a post made in bad faith. You seem to think I don't have a lot of experience playing these games, if you are goin
by metalliqaz 4y ago
> This is not true in the slightest.
Clearly a post made in bad faith. You seem to think I don't have a lot of experience playing these games, if you are going to assert that RT makes so much difference to the player experience (other than reducing performance).
I am certain that the majority of gamers could not effectively discern what "RTX On" actually means without being trained to know what to look for. You hear things like "it's shinier" from people. This is often true even when they are looking at clips or screenshots, let alone while they are concentrating on actually playing. What percentage of players even understand that a game advertising RT may only be using it for shadows, for example?
As we have this discussion, the biggest release is Hogwarts Legacy, for which there are support forums full of people complaining about performance issues so they can see a stained glass window reflected (on a stone floor!?) like its a mirror.
I hope you understand that the marketing spin to which I was referring is the very idea that RT is needed to make a modern game look good in the first place. You seem to really care about it. To me it's just another thing to put on the box like 4k, 8k, HDR, etc. Things that do look good, especially in awe-inspiring screenshots, but have essentially no impact on my actual enjoyment of the game.
- newZWhoDis 4y agoBasically everything in this post is wrong, from calling hogwarts legacy “the biggest release” with respect to RT (it’s actually terrible) to pretending most gamers couldn’t tell the difference between fake and RT lighting. You are woefully uneducated on the subject at best, and at worst you’re downplaying the importance of accurate lighting to cover for AMD’s pitiful first attempt. I’m sure this will all go away when RDNA4 has acceptable RT performance and suddenly it’s the best thing ever.