3 ms·
I would guess shader compiler output microcode quality. It's not hard to imagine that Blender's workloads for "offline" renders are wildly different from game w
by mivance 4y ago
I would guess shader compiler output microcode quality. It's not hard to imagine that Blender's workloads for "offline" renders are wildly different from game workloads and have not been prioritized in analysis of the shader compiler performance.