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As author of #Script Lisp [1] I'd say LISP really shines as an embeddable REPL language where you can use it to script larger compiled code-bases like Unity3D g
by mythz 4y ago
As author of #Script Lisp [1] I'd say LISP really shines as an embeddable REPL language where you can use it to script larger compiled code-bases like Unity3D games while it's running [2] it's also been useful to open a TCP REPL on a deployed .NET App to inspect its running state and execute its configured dependencies [3].
But I don't use it outside of Scripting .NET Apps anymore other than when needing to perform quick calculations while I'm already in the command-line, I can bring up a quick LISP REPL with `x lisp`.
[1] https://sharpscript.net/lisp/ https://sharpscript.net/lisp/
[2] https://sharpscript.net/lisp/unity https://sharpscript.net/lisp/unity
[3] https://sharpscript.net/lisp/#lisp-repl-tcp-server https://sharpscript.net/lisp/#lisp-repl-tcp-server