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I mean sure, but that seems like a minor thing compared to the codebase passing around void*'s left and right. OP could have tackled that first while sticking w
by ginko 4y ago
I mean sure, but that seems like a minor thing compared to the codebase passing around void*'s left and right. OP could have tackled that first while sticking with C.
I've had a brief look over the goaccess source code. It's 37kloc of pretty average looking C. If you think that's even close to the most complicated software projects written in C then I don't know what to tell you.
- bornfreddy 4y agoLink if anyone else is curious (and lazy) : https://github.com/allinurl/goaccess https://github.com/allinurl/goaccess EDIT: looked at the code... I don't see void* being passed around, data types are used, no excessive #ifdefs, it looks like a pretty clean C app to be honest. Maybe the problem is that OP is used to C++? (as the advice to use a special struct for strings would indicate) Either way, goaccess project looks awesome.