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The purpose is "CAD-like" -- that is, parametric surface modeling operations on polygonal geometry. Blender has its purposes, but I think surface or solid CAD
by douglee650 4y ago
The purpose is "CAD-like" -- that is, parametric surface modeling operations on polygonal geometry.
Blender has its purposes, but I think surface or solid CAD must be pretty far down the roadmap. But there are often times where BREP or NURBS type workflows would be quite useful, and also some modeling operations such as "extend geometry from object A based on object B's coordinates and normals" can be very useful.
If you need operations like variable radius fillets on tapered multiple intersections with G3 continuity—this is probably not for that. But selecting the midpoint edge of some other object and offsetting a plane by some radius? This makes that sooooo much easier.
- app4soft 4y ago> The purpose is "CAD-like" -- that is, parametric surface modeling operations on polygonal geometry. > Blender has its purposes, but I think surface or solid CAD must be pretty far down the roadmap. As a workaround, here is a free "Export IGES" addon for Blender, which could convert polygonal model into solid/surface CAD file format. [0] https://www.digital-sculptors.com/cms/index.php/software/blender-plugins/63-export-iges.html https://www.digital-sculptors.com/cms/index.php/software/ble... [1] https://blenderartists.org/t/blender-add-on-export-to-iges/1324178 https://blenderartists.org/t/blender-add-on-export-to-iges/1...