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It's hard to understate how groundbreaking Elite was when it came out, let alone on the kind of processor and processor speed it came out on. Dave Braben is a
by hota_mazi 4y ago
It's hard to understate how groundbreaking Elite was when it came out, let alone on the kind of processor and processor speed it came out on.
Dave Braben is a god on the same level as Carmack.
He created a new game generation for decades, which we're still living in.
- japanman425 4y ago[dead]
- jacquesm 4y ago> Dave Braben is a god on the same level as Carmack. I don't think they're at the same level. The restrictions that Braben & Bell were working under were orders of magnitude more limiting than what was available by the time 'Doom' rolled around. Doom was definitely also a game changer but the quantum leap between Elite and what came before it was in my opinion of a different magnitude. That does not diminish Carmack in any way, what he did was amazing. But what Braben & Bell did was considered absolutely impossible from a cycles budget perspective. And Doom never struck me as 'impossible' on the hardware that it was run on. Doom got you a great game, Elite got you a career. That said: it is next to impossible really qualitatively compare people born at different points in time. Given the same limitations who knows what Carmack would have some up with and if Braben & Bell were born a few decades later it may well have been the reverse. One thing I know for sure: creativity thrives under constraints.
- prox 4y agoI agree. One of the problems I hear sometimes as an Elite Dangerous player is that the game is a “mile wide” , yet an inch deep. The game relies a lot on text (from the galnet news to the station boards) to convey what is happening. While that keeps things manageable from a time and money angle, the problem is that in this day and age it’s better/expected to show and let the players experience it. It also doesn’t trust the players with a lot of agency beyond visiting places and shooting/trading things. I think the game relies a lot on its legacy rather than new bold moves that elevate to the same status as its forbear. That said, there is nothing like E:D out there right now, and it’s still a great achievement.
- weard_beard 4y agoX axis: elite dangerous. Y axis: dwarf fortress.
- prox 4y agoThat’s a deep y-axis! But yeah, essentially!
- gjvc 4y ago> One thing I know for sure: creativity thrives under constraints. Yes, this statement is above opinion.