3 ms·
https://www.theguardian.com/books/2003/oct/18/features.weekend https://www.theguardian.com/books/2003/oct/18/features.weeke... A great background read about th
by abraxas 4y ago
https://www.theguardian.com/books/2003/oct/18/features.weekend https://www.theguardian.com/books/2003/oct/18/features.weeke...
A great background read about the game's conception and its authors. It's a long read but it's really worth your time to get the gist of the atmosphere in which many eighties classics were made.
- jacquesm 4y agoGreat article. > 1. These games are crap, but sell for money. > 2. My games are not crap. > 3. Therefore my games could sell for money. That really is asking for a > 4. Profit!
- msla 4y agoMeditate on how many people followed that precise chain of logic to financial ruin.
- brokenmachine 4y agoSurvivorship bias encourages the successful ones to preach.
- dang 4y agoDiscussed a couple times: Backroom Boys (2003) - https://news.ycombinator.com/item?id=8904587 https://news.ycombinator.com/item?id=8904587 - Jan 2015 (2 comments) The making of Elite - https://news.ycombinator.com/item?id=6604478 https://news.ycombinator.com/item?id=6604478 - Oct 2013 (56 comments)
- riidom 4y agoIf I may add :) In the '80s, Elite was magic. The annotated source code shows how it was done - https://news.ycombinator.com/item?id=29254763 https://news.ycombinator.com/item?id=29254763 - Nov 2021 (6 comments)
- dang 4y agoGood catch. Added to https://news.ycombinator.com/item?id=34855089 https://news.ycombinator.com/item?id=34855089. Thanks!
- stevekemp 4y agoThe Digital Antiquarian did a good writeup of Elite too: https://www.filfre.net/tag/elite/ https://www.filfre.net/tag/elite/