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I remember it being promoted pretty much as this video demonstrates, back when DOOM was new and people were just getting to know the networked options. Some ol
by saltcured 4y ago
I remember it being promoted pretty much as this video demonstrates, back when DOOM was new and people were just getting to know the networked options. Some old school video game players were adept at handling weird projection systems and this would not really faze them. Let's be real, DOOM was 2.5D afterall.
Speaking of ID games in a CAVE VR... somewhere in late 1990s to early 2000s, I ran into a caveman who was playing with some kind of hacked up Quake for the CAVE. It had integrated the head tracking, so you really got the full-immersion from being able to duck or peek around corners, etc.
I don't remember whether they really made the weapon aiming work with the full 6 DOF wand tracking, or if it was just a walking simulator.