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I think Civ V in particular reduced micromanagement in certain respects to a degree where I now often find SMAC becoming tedious towards the end game. The main
by chongli 4y ago
I think Civ V in particular reduced micromanagement in certain respects to a degree where I now often find SMAC becoming tedious towards the end game. The main reason is the massive reduction in the number of cities and units in Civ V due to their high maintenance costs, and making individual cities matter more.
I really didn't like that about Civ V. It totally destroyed the mood of the game. No longer was it about building a great empire. It essentially became turn-based Warcraft.
I want a game that lets me build even larger empires with more cities than Civ 1. To cut down on micromanagement the game needs smart tools for automation and delegation.
It seems like with Civ V onward they pushed the game farther and farther away from SimCity and toward The Sims. That's fine. Lots of people love The Sims. But I prefer SimCity.