4 ms·
Kali! I haven’t heard that name in a long time. I used it to play many hours of Warcraft 2 and Command & Conquer with friends - what a great enabling technology
by thanosbaskous 4y ago
Kali! I haven’t heard that name in a long time. I used it to play many hours of Warcraft 2 and Command & Conquer with friends - what a great enabling technology for its day.
- qbasic_forever 4y agoDescent and Descent 2 deathmatch were awesome on Kali back in the day.
- 29athrowaway 4y agoDescent gave me extreme anxiety when it was time to escape the level. Such a well constructed game.
- qbasic_forever 4y agoEvery level in Descent 2 was nonstop dread until you took out the damn thief bot!
- raesene9 4y agoLoved playing them deathmatch, the 3 dimensional aspect made them loads of fun!
- qbasic_forever 4y agoYeah there was something special there that I haven't seen happen in games ever since then. The full 6 degrees of freedom was disorienting at first but extremely fun once you got the hang of it.
- sweetbacon 4y agoYeah the 6d was crazy to get used to. I sometimes wonder if that's why I had pretty good VR legs from the get go with the OG vive.
- beardedwizard 4y agodescent multiplayer was so good. I loved seeing ships chasing and shooting at each other all over the map. I don't think any other game quite captures that level of mayhem.
- qbasic_forever 4y agoThe levels were just wild too. Huge open areas that trick you into thinking you know how they work, and then oops you forgot what's above and below you as people swoop down and blast you mercilessly.
- jasonwatkinspdx 4y agoI played so much Descent on the Kali ladder, and a buddy and I would play 1v1 Descent 2 basically every day after school. The mind games around camera dropping were such a cool mechanic. It's a shame there's apparently no appetite for that sort of 6DOF game anymore. While the quality increase in graphics, etc, is dumbfounding I also feel games have silo into just a few formats/genres. In particular anything that strays out side of the WSAD paradigm seems doomed to be ignored. Back when I was playing Descent one of the big tips was to set up key bindings that'd let you strafe in 3 dimensions at once. So instead of WSAD, I'd have Left/Right on Q/A, Forward/Back on W/S, Up/Down on E/D and Roll on R/F. This was a big advantage over the default layout, but was probably too weird for people to try and get used to.
- qbasic_forever 4y agoYeah a flight joystick with a HAT control for sliding/strafing and throttle lever actually worked well in my experience. I'm sure keyboard and mouse would ultimately be faster, but it was fun feeling like you were a fighter pilot with lasers.
- jasonwatkinspdx 4y agoI used a joystick as well. The big advantage is I could control all 6DOF simultaneously without moving my fingers. Players who couldn't do that were definitely at a disadvantage when things got really chaotic as the automatic roll feature didn't work particularly well. You could do a 6D circle strafe vs them and tuck into a blind spot where they couldn't get back on aim to you without adjusting roll with a little pause/hitch in their movement. I used the hat to switch weapons and such. My friend used roughly the same idea with a trackball, which was probably even better.
- treeman79 4y agoHad my kali code hand written on a sheet of paper. Had it for 20+ years before I lost it .