3 ms·
Just give us an AI multiplayer mode where the AIs don't always pick one human to rush, but also aren't pushovers, and which doesn't completely break 200 turns i
by wcarss 4y ago
Just give us an AI multiplayer mode where the AIs don't always pick one human to rush, but also aren't pushovers, and which doesn't completely break 200 turns in.
Or if it does break, make it correctable. My friends all care more about continuing the game than about perfect fairness.
Big plus for continuing to work like that while supporting modding.
We have played every civ
a bunch, and none of them seem to support a 3-4 player "comp stomp" that hits the balance of hard late game, no cheap kills in the first 50 turns.
- BlueTemplar 4y agoThis is probably something that should be achieved by map / scenario / mod design ? In fact since this is a common request, I keep seeing people implementing it in all kinds of games, I would be surprised if nobody in the Civ community had never set this up and shared across the whole 6+2 games franchise ?