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I think your clarification is important, but also within the context that he painted, it doesn't seem like this is the type of "heroism" that is "staying up all
by whoisthemachine 4y ago
I think your clarification is important, but also within the context that he painted, it doesn't seem like this is the type of "heroism" that is "staying up all night fixing the bugs", it's heroism to take risk with your product:
> There are documents that explicitly and proudly deride “heroism” and assert that not only should product teams not encourage “heroes”, they should actively dissuade them. If someone chooses to work twice as hard as is expected of them, they usually will be prevented from doing so because they have to work with others and doing so would force the others to work harder too. If someone says they can finish a project in a month, their manager will tell them to be realistic, pad it to four months, and tell the VP it is six months.
To me, that doesn't sound like avoiding all-nighters by lone wolfs so that everyone can support the system when it fails, it seems to me like it's preventing people from giving their all to create valuable products.