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WebXR is the ultimate open standard we need everyone getting on board with, Apple included.
by astlouis44 4y ago
WebXR is the ultimate open standard we need everyone getting on board with, Apple included.
- verdverm 4y agoWebXR seems to be limited to targeting browser technology. The standard should address more than browsers, as OpenXR does, which includes WebXR in the stack. WebXR is not appropriate for Unity / Unreal based stacks I think that gaming platforms, because they have long had to deal with the confluence of multi-user, low-latency, permissioned systems, are better poised to be the basis for shared experiences in XR