4 ms·
There are trade-offs; a real time as well as a low-latency system (which is what is offered here) will never be as efficient in terms of data throughput as a sy
by guenthert 4y ago
There are trade-offs; a real time as well as a low-latency system (which is what is offered here) will never be as efficient in terms of data throughput as a system which doesn't guarantee response times (or as here merely prioritizes fast response times).
You'll want to use a low-latency system for multimedia applications, games and other interactive systems. You want to use a real-time system when exceeding deadlines is cost-prohibitive or dangerous (below mentioned CNC machines, robotics, etc.). You will want to use a system which prioritizes throughput in all other cases.