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> You're saying the game isn't playable because it was too different to real life? Did you notice the Superhero who arrives to fight natural disasters or the gi
by soiler 4y ago
> You're saying the game isn't playable because it was too different to real life? Did you notice the Superhero who arrives to fight natural disasters or the giant aliens who can invade?
So, all bets are off when a fantastical element is introduced? We should no longer expect any internal consistency, and the work is entirely above critique?
Why didn't Frodo take down Sauron in his X-wing?? I saw the walking trees, so I know that anything is possible.
The answer is because we expect internal consistency. Ok, so there's a superhero in this game system. Doesn't change the fact that it's supposed to simulate traffic, and that this is one of the fundamental systems the game is built upon. Oh, it doesn't actually simulate traffic? Yes, this is a problem: it's a traffic simulation with superheros.
- eska 4y agoWhy didn't Frodo take down Sauron in his X-wing?? I saw the walking trees, so I know that anything is possible. That’s it, no more internet for me today. And I haven’t even had lunch!
- saberience 4y ago> that this is one of the fundamental systems the game is built upon. No it isn't. Traffic played basically zero part in the game and certainly didn't influence "success" or "failure." Traffic was 99% for visual effect. When I played Sim City 2000 I never put any work into optimizing for traffic and my cities were effectively "perfect" in terms of crime, life expectancy, citizen happiness etc.