2 ms·
I'm a fan of spatial hash grids for most of the things I would consider quadtrees for. It's simpler to reason about and there's no monkeying around with trees
by MrLeap 4y ago
I'm a fan of spatial hash grids for most of the things I would consider quadtrees for.
It's simpler to reason about and there's no monkeying around with trees when you add an element or move one around.