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Are the levels playable, or just static lookalikes without moving parts? Incidentally, there's a nice example of a text representation of a level in the source
by nomilk 4y ago
Are the levels playable, or just static lookalikes without moving parts?
Incidentally, there's a nice example of a text representation of a level in the source code (requires scrolling horizontally, which isn't totally obvious from the GitHub UI): https://github.com/shyamsn97/mario-gpt/blob/main/mario_gpt/level.py https://github.com/shyamsn97/mario-gpt/blob/main/mario_gpt/l...
Some parts are recognisable, for example the flag pole (which is typically at the end of mario levels, I believe).
- shyamsn97 4y agoHey! One of the authors of the paper here. Actually, many of our generated levels are playable because our model actually predicts the path of a search algorithm (A* agent) that was able to solve a ton of levels. MarioGPT is not always perfect though, as it sometimes predicts impossible jumps lol
- nomilk 4y agoVery cool, it's an awesome project, and thanks also for replying!