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Came here to post the same thing. Procedural level generation has been there for a while and it does not need advanced AI. Probably if the same thing was done f
by codetiger 4y ago
Came here to post the same thing. Procedural level generation has been there for a while and it does not need advanced AI. Probably if the same thing was done for games like Call of Duty or Medal of Honour type games, it would be more impressive.
- dpflan 4y agoAnd cheaper (compared to the upfront cost to get to the point of GPT doing this versus classic methods).
- mtlmtlmtlmtl 4y agoMinecraft is a notable example of 3D procedural generation. It's so much more complicated than Spelunky though. But definitely impressive.
- taeric 4y agoIsn't that the secret, though? Sufficiently advanced procedurally generated content is indistinguishable from AI.
- codetiger 4y agoAgreed, my argument is only on "sufficiently advanced". Mario is super simple to create a AI for this purpose. And the levels look very unhuman generated. :)