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I noticed that even the expansion packs for Morrowind had a lot more voice acting - dialogue was still textual of course, but NPCs' "monologues" were a lot more
by NoboruWataya 4y ago
I noticed that even the expansion packs for Morrowind had a lot more voice acting - dialogue was still textual of course, but NPCs' "monologues" were a lot more substantial.
I know it's just nostalgia talking, but I feel like the text dialogue was one of the things that made MW as special as it was. At a certain point I think text becomes easier for a user to digest - you don't necessarily want some NPC talking at you for ages about the history of Vvardenfell. And MW was very rich in history like that.
- TeMPOraL 4y ago> At a certain point I think text becomes easier for a user to digest - you don't necessarily want some NPC talking at you for ages about the history of Vvardenfell. No to mention, this can sometimes become immersion-breaking. Especially with such data dumps, voice actors would forget (or not be informed) about the context in which their lines are being heard by the player, and then you end up with a random villager or space soldier suddenly giving you a TED talk.