3 ms·
Many games are still 32-bit and will never be updated. This idea of killing off distro-level 32-bit support is pretty silly overall, especially since there's ne
by Nullabillity 4y ago
Many games are still 32-bit and will never be updated. This idea of killing off distro-level 32-bit support is pretty silly overall, especially since there's never much of an excuse for doing so (beyond "but it's old so it must be bad!").
- Gigachad 4y agoFor games, they should probably be wrapped in some kind of emulation layer like dosbox. For still supported software, there is really no reason to continue supporting 32 bit binaries at the OS level.
- ngcc_hk 4y agoOr proton … not all are dos.
- Nullabillity 4y agoIt's there, it works, and there will always be legacy software. What is there to gain from killing it?
- Gigachad 4y agoClearly Apple and Canonical felt there was a lot to be gained. The obvious one being that you don’t have to build and host a second set of packages for 32 bit.