2 ms·
A case of limitations working in concert. The rather oppressive distance fog helped conceal just how small the world was, and it felt a lot more expansive thank
by Arrath 4y ago
A case of limitations working in concert. The rather oppressive distance fog helped conceal just how small the world was, and it felt a lot more expansive thanks to the slower pace of the game.
No sprinting, no mounts, no fast-travel-from-anywhere (beyond mark/recall and the teleport to temple spells) and the in-game fast travel systems were varied, thought out and well placed. Having to plan a route of mage guild teleports, boat rides, stilt striders, and/or the teleportation complexes helped immerse the player in the world.