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You can optimise your costs around peak load, sure. You aren’t getting away from needing to run many game servers ready for a connection. The most cost effecti
by dontlaugh 4y ago
You can optimise your costs around peak load, sure.
You aren’t getting away from needing to run many game servers ready for a connection. The most cost effective way to do that is bare metal for base load, which means you can’t scale down to zero. Worse still, in a game where players choose their server, most servers will have many empty slots.