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Most VR headsets allow you to wear glasses, this one no idea. I've had a couple of VR headsets and am -6.5 each eye, no issue with glasses myself. There are som
by wlll 4y ago
Most VR headsets allow you to wear glasses, this one no idea. I've had a couple of VR headsets and am -6.5 each eye, no issue with glasses myself. There are some places that do custom lenses for the popular headset models too but I've never tried them.
If you're excited for VR products I recommend checking out the existing competition. My old Valve Index (sold to help pay for a boat), has been available for a few years now and is comparable. Different refresh, resolution etc. and importantly a higher FOV. Were I in the market I'd probably consider another Index over this.
- AnIdiotOnTheNet 4y ago> Most VR headsets allow you to wear glasses "Allow". Trust me, these things are not at all designed to be worn over glasses. It is uncomfortable as fuck and getting everything aligned properly so you can actually see is a pain too. Buying prescription inserts is basically a requirement if you can't manage without your glasses.
- wlll 4y ago> "Allow". Trust me, these things are not at all designed to be worn over glasses. It is uncomfortable as fuck and getting everything aligned properly so you can actually see is a pain too. I don't need to trust you, I've owned three headsets so far, an Oculus Rift DK2, a HTC Vive and a Valve Index. I have a fairly large head (to the extent that many glasses don't fit me) and yet have never had an issue with glasses in any of the headsets. I also have -6.5 in each eye so can't use the headsets without vision correction. It's not as convenient as not wearing glasses for sure, I had to guide the glasses into place in the headset, but I've played hundreds of hours of games in each headset, including many multi-hour stints in Fallout 4 VR which requires a lot of movement and Elite: Dangerous, and wearing glasses just wasn't an issue. > Buying prescription inserts is basically a requirement if you can't manage without your glasses. My experience would suggest it's not a requirement at all.
- AnIdiotOnTheNet 4y agoWell, we'll have to agree to disagree because my experience with both a Rift CV1 and a Quest 2 has been drastically different.
- TaylorAlexander 4y agoI saw that the company that makes this headset offers prescription lenses for the headset, and they said they ask you for your prescription when buying, so presumably they will ship those lenses as part of the purchase price or for a small additional fee. As far as FOV, it sounds like based on one video review that the company is giving a low estimate for FOV so as to avoid over promising, and they suggest that users may find the FOV is higher.
- wlll 4y agoPrescription lenses works as long as no-one else wants to use it. I mostly used my headsets myself, but it was fun showing VR to other people. > As far as FOV, it sounds like based on one video review that the company is giving a low estimate for FOV so as to avoid over promising, and they suggest that users may find the FOV is higher. I'm not sure I'd trust that, I'd like to hear some other reviews first. The 90Hz thing is still an issue for me though, it turns out that higher refresh is important for immersion. I don't play "flat" games at higher than 60Hz, but 90 to 120 (HTC Vive to Valve Index) was a good change.