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This will never happen. Linux is way too big for this. The percentage of developers using Linux is so large that making your tool only work under WSL makes very
by Laaas 4y ago
This will never happen. Linux is way too big for this. The percentage of developers using Linux is so large that making your tool only work under WSL makes very little sense, especially when the native approach is usually easier/simpler.
- jameshilliard 4y agoMaking non-WSL Linux unusable for at least some applications is clearly the goal here. Microsoft isn't even hiding that at all as they even list it as a specific goal of the directx related changes being pushed to mesa: https://devblogs.microsoft.com/directx/in-the-works-opencl-and-opengl-mapping-layers-to-directx/ https://devblogs.microsoft.com/directx/in-the-works-opencl-a... > Make it easier for developers to port their apps to D3D12. For developers looking to move from older OpenCL and OpenGL API versions to D3D12