3 ms·
That hardly matters, you pay for the hardware necessary to be able to accept a new connection to a slot, with the world already loaded in memory.
by dontlaugh 4y ago
That hardly matters, you pay for the hardware necessary to be able to accept a new connection to a slot, with the world already loaded in memory.
- andrewmcwatters 4y agoNo, it really matters. We sold servers based on calculated loads. You make your money doing that basic math in that line of work.
- dontlaugh 4y agoYou can optimise your costs around peak load, sure. You aren’t getting away from needing to run many game servers ready for a connection. The most cost effective way to do that is bare metal for base load, which means you can’t scale down to zero. Worse still, in a game where players choose their server, most servers will have many empty slots.