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> Whats most tragic is it's not expensive to just allow players to host it themselves for a game thats already multiplayer. That’s hardly true for modern games
by tekknik 4y ago
> Whats most tragic is it's not expensive to just allow players to host it themselves for a game thats already multiplayer.
That’s hardly true for modern games. One I’m working on currently would be on the order of a few thousand US a month to run the entire infrastructure. Trimming that down does not help me launch, and only helps the very small minority trying to run a particular game after its death.
Most modern games don’t run on a single server piece, it’s distributed.