4 ms·
Like Carmack says in the article, these dimensions of cost are a choice. Games which have private servers that anyone can run last forever at no cost to the com
by superkuh 4y ago
Like Carmack says in the article, these dimensions of cost are a choice. Games which have private servers that anyone can run last forever at no cost to the company. But studios (excepting Valve with TF2) have never been able to make a game with microtransactions/etc that also works with private servers. So they chose the money instead of making a good game.