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>How would our programming habits change if we could view our entire codebase - even an enormous one - in a single view ala Google Maps? One way is to use a 3D
by jimmySixDOF 4y ago
>How would our programming habits change if we could view our entire codebase - even an enormous one - in a single view ala Google Maps?
One way is to use a 3D approach to the visualization problem [1]. Primitive has some videos out showing this in practice and its still very much work in progress.
Text rendering in XR is such a neglected backwater of the UI shell although some projects like TrokiaJS are making progress. Will definitely look at your GLSL with someone more skilled in the art - thanks for sharing.
[1] https://primitive.io https://primitive.io
- tikimcfee 4y agoI’ve tried desperately to get in contact with the folks at primitive to hash out some ideas and make suggestions, but they’re either not open to them, or too busy to have a conversation. I’ve been developing a SceneKit and metal backed GPU based text visualizer in a fully 3D space, but without all the bells and whistles of an IDE yet - although I can trace threads and do basic syntax analysis. If that interests you, check out: https://github.com/tikimcfee/LookAtThat https://github.com/tikimcfee/LookAtThat
- jimmySixDOF 4y agoI think Primitive started out with a bang under one of the many false dawns of XR and while it is still a side project, it is not super active although I did see JavaScript added in the last 6months so definitely not frozen. Your own project looks like a great experiment with Apple ecosystem and while I hope they join on to standards based WebXR it will be good to see this new development environment they are rumored to release this summer. I had not seen TapKit before so thats a great thing to be aware of thanks & it reminds me of a project called Lexting that was floated for a while using freespace inputs and still some demos on Youtube. Good luck with your prototyping!