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Not trying to take away from it, but it's scope seems elementary. Maybe I missed it, but did not see any more advanced operations. Wider adoption might be in th
by splittingTimes 4y ago
Not trying to take away from it, but it's scope seems elementary. Maybe I missed it, but did not see any more advanced operations. Wider adoption might be in the cards if at least some of the following are present:
Mesh analysis (how many manifolds, how many holes, self-Intersection detection, flipped triangles, etc)
Mesh healing algorithms to fix above artifacts
Boolean operations
Laplacian Deformation / smoothing
Offset calculation
Sewing meshes together
Mesh tagging to guide certain operations
Mesh matching
Convex Hull computation
- BrunoLevy01 4y agoHi, no the scope of Geogram is not elementary, it has the following functionalities: - Mesh reconstruction from 3D pointsets - Mesh analysis - Mesh repair - Anisotropic remeshing - Texture atlas generation - Texture baking, normal map generation, ambient occlusion map - Tetrahedral meshing (with tetgen) - Boolean operations (upcoming) - Delaunay, Voronoi, Laguerre diagrams, convex hulls in 2D and 3D. Highly optimized parallel implementation (used e.g. in cosmological simulations) - Manifold Harmonics (Laplacian Eigenvalues) - Parallel linear solver (CPU and GPU) See the following link for examples: https://github.com/BrunoLevy/geogram/wiki#mini-tutorials-and-example-programs https://github.com/BrunoLevy/geogram/wiki#mini-tutorials-and...