3 ms·
The longish loading time for an encounter really did something interesting for immersion. It’s a little similar to a DM rolling dice to generate an encounter—th
by spacemadness 4y ago
The longish loading time for an encounter really did something interesting for immersion. It’s a little similar to a DM rolling dice to generate an encounter—that built in anticipation isn’t really possible in modern games without annoying gamers.