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In comparison, Godot's python-like GDScript prefers tabs: https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_styleguide.html?highligh
by omoikane 4y ago
In comparison, Godot's python-like GDScript prefers tabs:
https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_styleguide.html?highlight=tabs#encoding-and-special-characters https://docs.godotengine.org/en/stable/tutorials/scripting/g...
I have come to appreciate tabs here, but you have to have already established tabs as the prevailing convention for this to work.