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>#2. Don't become a software company! Unless your business is software, stay out of the software business. This person built lovely software for... delivering c
by jaclaz 4y ago
>#2. Don't become a software company! Unless your business is software, stay out of the software business. This person built lovely software for... delivering coffee? That's expensive, not necessary, and puts you in the software development and maintenance business forever.
The shared experience seems to lead to the opposite, making money brewing and delivering coffee doesn't work, but the software can be re-purposed and re-sold (hopefully with some margin), so maybe it was a software company with a side-activity useful for field testing since the beginning.
But, honest question, aren't the resources used (and connected costs) too much?
6 or 7 programmers/engineers (including the post author) for three months (a part of them 24/7) to build the app and site?
Maybe it is ready to scale and what not, but it sounds (to me) like a pretty simple kind of software.
- mannyv 4y agoIn general, it takes about 3 months to make a decent mobile app. That assumes you have a graphics person, a decent backend person, and a decent mobile developer. And a design. You can probably skip the backend person and just use firebase or app sync. If you're doing order processing you need that backend/integration person. The less platform integration you do the faster it'll go. If you use react native or flutter you can get that down to maybe 2 months for the three big platforms (web/iOS/android). Their app is really nice, and they had an app on the barista side, so more people and more time. They also had an admin dashboard = more time. Three months is actually pretty good for everything they built. That means they had a designer on-staff, pretty good developers, and a product manager who could communicate. And it's true, their end-to-end system might actually be worth something.