5 ms·
In what ways do you view working for OpenAI as a bad thing?
by icapybara 4y ago
In what ways do you view working for OpenAI as a bad thing?
- jjoonathan 4y agoI'm not personally too chuffed about corporate hypocrisy, but the more you believe in OpenAI's name and stated mission the more likely you are to be upset with them (and, by extension, this news).
- barelyauser 4y agoNo good will come from the business model offered by "Open"AI. It is not like the personal computer revolution that created tremendous wealth and opportunity. These companies are not developing "tools" like the personal PC. The models are closed, trained on closed data and cost a fortune to train. All they will ever offer is a paid prompt.
- TheDudeMan 4y agoWho do you work for?
- dmix 4y ago> All they will ever offer is a paid prompt. Last time I checked Carmack never gave his games away for free.
- barelyauser 4y agoI was referring to ChatGPT. It is a paid prompt.
- jjoonathan 4y agoCarmack didn't promise to release doom for free but he delivered in 2012. OpenAI put it in the name and backtracked almost immediately.
- 93po 4y agoI don't think OpenAI ever promised to provide all of their tech for free.
- whywhywouldyou 4y agoDid last time you check, you saw that Carmack open sourced every single one of his game engines along the way?
- dmix 4y agoA famous ~$50 millionaire+ programmer who is basically retired and no longer has a strong commercial connection to his original source code, of course can release his code for the public good without much risk. But that's a very different thing that whatever OP is talking about.
- pitched 4y agoDoom source code was released on December 23rd, 1997 (1). That was while it was still relevant. 1: https://en.m.wikipedia.org/wiki/Doom_engine https://en.m.wikipedia.org/wiki/Doom_engine
- dmix 4y agoAfter 1997 I don't see a single game being developed on the Doom Engine https://imgur.com/a/fa5PxgR https://imgur.com/a/fa5PxgR Again this has very little real connection to a commercial company in its prime releasing OSS and sacrificing massive income. All you've shown me is a programmer who got wealthy releasing the closed source games via big name publishers, strategically making their own company, then later released the source code for a well-past-its-commerical-prime game at minimal personal risk, in an industry at the time where old games die. Even remastering old IP games wasn't a thing yet. Meanwhile releasing his engine brought him and his team much personal reputation, showing his amazing programming techniques and talent which helped the industry... even though no one cared to use his old out-of-date open source engine (aka little commercial risk)... which yes was novel at the time and respectable. What does this have to do with OpenAI exactly? Or top end talent spending their prime at a commercial software company? And I despise the heavily policed OpenAI approach to models so I have no skin in the game to defend them.
- 4y ago
- cma 4y agoShareware for the first episodes and later GPLed the engines.
- Const-me 4y ago> All they will ever offer is a paid prompt. They sometimes open their older models: https://github.com/Const-me/Whisper https://github.com/Const-me/Whisper
- dqpb 4y ago[flagged]