6 ms·
Really fun game, was able to get the optimal solution of the first 37 levels, but level 38 really got me stumped! Been trying for maybe 10 minutes and can't eve
by opdahl 4y ago
Really fun game, was able to get the optimal solution of the first 37 levels, but level 38 really got me stumped! Been trying for maybe 10 minutes and can't even solve it no matter how many moves I do.
What would also be a fun exercise to write like a solver script where you basically try to brute force every puzzle. I'm sure you can get the optimal solution very quickly at least in these 4x4 grid games and only 2 balls.
- conradfr 4y agoDid you solve it? I didn't. Buy you can skip to the next level ;)
- qasimir 4y agoIt isn't solvable, I am willing to put money on it. Not proven rigorously, but mentally one can set up the balls in the final positions and run the puzzle in reverse. the rules change as they can only move orthogonal to a wall or ball they can "push" off, then you can see they can't end up in any configuration which is reachable in the start state, running the normal rules. Keen to hear if if I am wrong OP, but with me andy friend both having 30 and 15 plus minutes respectively, I would imagine we have gone through every possible configuration by now
- VBprogrammer 4y ago=== Spoiler === I managed that one not too bad. The trick is putting the marker nearest the bottom against the bottom wall (playing it in high contrast mode that's the black one). Then shooting the other one around in a C-shape to get back into it's spot. Now 36 I can't get in 13 moves and I'm stumped!
- aklein 4y agoStuck on 36 too! 14 moves no matter how much I think about it!
- VBprogrammer 4y agoIt frustrated me so much that in the end I gave up and wrote some python code to solve it.
- opdahl 4y agoThat’s super cool! Would you mind sharing your solver?
- vz1982 4y agoIt's actually rather simple, just a bit of thinking outside of the box. Always good to predict where your positions in the endgame must be in order to comply with blocking pathway to disable further movement: Orange -> up, right Green -> up Orange -> left, down, right, up Green -> left, up, right Orange -> down, left, up
- cookie_monsta 4y agoThat doesn't seem like the solution. Are you sure you're talking about level 38? It's starting to seem impossible to me, too, even with your spoiler :( Apart from that I really like this game- it's simple but challenging and looks good, too. I've played other similar ones but this one just nails it for me. The only thing I would add would be a reset button - having to spam the undo button to get back to the start position is mildly annoying
- conradfr 4y agoClick on the top right button, then on bottom left.
- cookie_monsta 4y agoOh, of course - thanks. I never thought of that :/
- ljhvlf 4y agoWe know it takes 17 moves, so the setup for the solution is complicated. I can't solve it either, and the spoiler doesn't tell me anything I hadn't already inferred...
- natelokers 4y ago---- explicit spoiler ------ Green: up orange: left - up - right green: down - left - up - right - up - right orange: down green: down - right orange: up - left - down green: left
- conradfr 4y agoHow do you go green up first when it starts with the orange above it?
- natelokers 4y agofor whatever reason, it looks like the mobile and the desktop versions have their X and Y axis swapped, so one may need to swap the instructions DOWN <-> RIGHT UP <-> LEFT so try this Green: left orange: up - left - down green: right - up - left - down - left - down orange: right green: right - down orange: left - up - right green: up
- kuboble 4y agoThe level 38 is my personal favorite. I have seen so many of my friends otherwise good at puzzles struggle with it. It's the first puzzle that requires two relatively non obvious tricks to solve. The first is bringing two pieces in the middle corridor, the second is to use back and forth movement to pass a piece. Both tricks need to be precise and deliberate. It's the first level that is very tough to solve by random walk.