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I used Godot 2 a few years back to make a demo of an (interactive, non-videogame) system when interning for a government contractor. They loved the demo, but m
by lynndotpy 4y ago
I used Godot 2 a few years back to make a demo of an (interactive, non-videogame) system when interning for a government contractor.
They loved the demo, but management felt uneasy about moving forward with an open-source engine with no support guarantees.
So they decided to go with a proprietary commercial game engine with a license compatible with our work.
All I know now is that proprietary engine is dead now and Godot isn't.