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> telemetry is essential for a good product Up until now, you've had to make these design decisions on your own, relying only on perplexing intangibilities lik
by Lammy 4y ago
> telemetry is essential for a good product
Up until now, you've had to make these design decisions on your own, relying only on perplexing intangibilities like 'taste' and 'intuition'.
- bioemerl 4y agoI think it's somewhat silly to fly blind on the assumption that your taste is better than any real world observations you can make. Especially if you haven't had the chance to develop an intuition yet and are new to the field. Without data to correct you, how do you get better?
- waboremo 4y agoThose design decisions were never made in a vacuum. They relied on telemetry (or, less scarily, user testing, user feedback, user research, etc) to figure out what works best. As a reminder, our intuition doesn't come from nowhere, rather centuries of survival and expectations. If you do not know what these expectations are, and if you do not know how your users interact with your product based on these expectations, you cannot make a good product. Certainly, you can make a product that appeals only to you, but how many of yous exist? The design of a teapot is a great one. It didn't magically appear with handles and a spout and a place to hold leaves, but after years of refining based on usage. As shocking as that is, tea wasn't even discovered on purpose, let alone having a specific vessel for it right out the gate. So yes, telemetry is essential. Taste is personal.