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You seem to have two very conflicting wishes here: 1) To have fun 2) To write a cross-platform web-base app with good HTML canvas inter-op ... If you really w
by HarHarVeryFunny 4y ago
You seem to have two very conflicting wishes here:
1) To have fun
2) To write a cross-platform web-base app with good HTML canvas inter-op ...
If you really want to deliver this cross-platform app, then it seems that's going to be more work than fun, although no doubt good tool/framework choice can help minimize the headaches.
For a fun project it seems better to avoid all of the things that you already know are going to make it not fun!
My current fun project is writing a compiler to run on an old 8-bit system (initially targeting en emulator) ... 99% useless, but fun, and I get to choose whether to implement the bits that are stupidity on behalf of the language spec, or extend the language to make it better, etc, etc - no practical considerations forcing requirements on me, since it is purely for fun.
- heisenbit 4y agoExactly, there are plenty of frameworks which make this possible but even with the best you are hitting plenty of potholes adding incidental complexity on the way to a polished end product. Limit ambitions and focus on getting velocity into roughly the right direction. Have fun and worry not about having fun.
- yoz-y 4y agoI agree, solving multi-platform issues is never fun. Most of it is just either a chore, or getting locked into a very constraining framework.