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...which is then often too opinionated and bloated for specific use cases. E.g. nobody in their right mind would use Unity for a simple 3D viewer application.
by flohofwoe 4y ago
...which is then often too opinionated and bloated for specific use cases. E.g. nobody in their right mind would use Unity for a simple 3D viewer application.
- pjmlp 4y agoYou would be surprised. No one outside AAA studios cares about Vulkan, and Khronos had to come up with ANARI to try to move visualization companies out of OpenGL/DirectX into Vulkan.
- flohofwoe 4y agoNobody in their right mind would use 'raw' Vulkan either for a simple 3D viewer. But that's exactly why thin wrapper libraries are important.
- Narishma 4y agoA simple 3d viewer should just use WebGL. Low level APIs are targeted at large game engine developers.