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You are painting WebGL2 progress much more rosy than it actually is ;) For instance the WebGL2 compute extension was put on hold exactly because WebGPU solves
by flohofwoe 4y ago
You are painting WebGL2 progress much more rosy than it actually is ;)
For instance the WebGL2 compute extension was put on hold exactly because WebGPU solves this better and is "just around the corner".
- fulafel 4y agoDidn't mean to imply WebGL2 is getting feature parity. But WebGPU for cross-browser apps is easy to beat as long as it's unfinished and bugfixed to usable state and laggard implementations caught up which can take years based on how it went with WebGL.