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On Windows, there's an API to capture the display as a DX texture. Then either use NVENC or AMF to encode. You'll get compressed frames that you can just stuff
by kaetemi 4y ago
On Windows, there's an API to capture the display as a DX texture. Then either use NVENC or AMF to encode. You'll get compressed frames that you can just stuff straight into whichever video container you like.