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You’re not alone, but there’s a specific experience to participating in the launch buzz of a new AAA game, just like there is with a new blockbuster film. Even
by swatcoder 4y ago
You’re not alone, but there’s a specific experience to participating in the launch buzz of a new AAA game, just like there is with a new blockbuster film.
Even if the buzz for the game or film turns sour, or you personally hate it, there’s something to enjoy in being a part of a big cultural event in your community. Each launch/opening is as much about the festival as much as it is about the product.
There will always be people willing to pay to attend that festival, and always companies willing to compete for the opportunity to host it.
- komali2 4y agoThe best recent example of this I have is the Elden Ring release. The first couple months of playing that alongside a global community of people parsing the story and discovering obscenely fleshed out secrets (to entire different maps no less!) was one of my favorite videogame experiences. I totally understand the slow gamer philosophy though, I think it's important that there's people out there doing that. The slow gamer that picks up Elden Ring on sale in 5 years and runs it at 4k60 on equipment half the price of mine will have their own uniquely special experience, not the least because the game will have been changed through patches and the community's understanding of the game will be more fleshed out... And we'll all get to enjoy their excited first time play through posts on the subreddit or wherever, which will be a delight after the game has faded into memory over years.