4 ms·
I feel there is something wrong with this approach but I struggle in putting my finger on it. Something about using a level of abstraction at the wrong layer o
by snickmy 4y ago
I feel there is something wrong with this approach but I struggle in putting my finger on it.
Something about using a level of abstraction at the wrong layer of the stack.
I would expect GPU rendering to be used way deeper in the stack (OS level).