3 ms·
I think that was the case several years ago but I thought these days much more of the browser rendering pipeline was automatically GPU accelerated. It's hard to
by AshleysBrain 4y ago
I think that was the case several years ago but I thought these days much more of the browser rendering pipeline was automatically GPU accelerated. It's hard to find up-to-date references (would appreciate any links) but for example going to chrome://gpu shows it using GPU acceleration for both compositing and rasterization (including "multiple raster threads"), as well as the usual suspects like video decoding, canvas and WebGL.
- pjmlp 4y agoDon't be fooled by canvas/WebGL support. I remember seeing this kind of content on Google IO and WebDev talks. Would need to also go treasure hunting to find them.
- AshleysBrain 4y agoTreasure hunting to find an API widely supported on 95%+ of devices?
- pjmlp 4y agoTreasure hunting the Google IO/WebDev talks about the CSS magic incantations that force GPU rendering. Here is an old article, https://www.chromium.org/developers/design-documents/gpu-accelerated-compositing-in-chrome/ https://www.chromium.org/developers/design-documents/gpu-acc...