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The implementation is under 750 lines of trivial C code, much less than for instance an embedded Lua interpreter (which just barely existed back then). I would
by flohofwoe 4y ago
The implementation is under 750 lines of trivial C code, much less than for instance an embedded Lua interpreter (which just barely existed back then). I would call that the opposite of "overengineering".
Also, this wasn't used for the entire game, only for the parts that are moddable.