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Oh hey my oldest got the Nspire, and did jailbreak it with Ndless! ;) She is geeking out at me while I type this with all the games she installed on it (DooM at
by dahart 4y ago
Oh hey my oldest got the Nspire, and did jailbreak it with Ndless! ;) She is geeking out at me while I type this with all the games she installed on it (DooM at FULL SPEED, on a calculator!!), and says the games on the calculator are the only reason she passed her math class. She agrees with you, they didn’t teach her how to use the calculator, and feels they should have.
I highly recommend diving into some graphics programming. For me, graphics is opposite of intimidating, and easily one of the best ways ever to motivate math. I love love love writing code that makes pictures & interactive graphics. It helps so much develop a more complete and intuitive understanding compared to the abstract symbolic pedagogy we got in math class. ‘Ray Tracing in One Weekend’ is a really gentle/easy introduction to ray tracing that can lead you down interesting paths depending on your motivation and interest. https://raytracing.github.io/ https://raytracing.github.io/ (Full disclosure, the book was written by a professor of mine, and I helped draw the whiteboard illustrations for the book.) One of the fun bits about ray tracing is it only requires high school math at most to get started, and you can go a long way on that alone, but if you want, you can go super deep on harder stuff, it’s both open-ended with research problems and forgiving & beginner-friendly at the same time. Graphics programming is a fabulous way to motivate matrices too. ShaderToy.com is another pretty easy way to get started, and has endless examples of neat tricks.