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Any update on a local-first SDK for Tidbyt? Looked recently but it didn't look like there was any news on that front. I want to build an integration with a game
by pacoWebConsult 4y ago
Any update on a local-first SDK for Tidbyt? Looked recently but it didn't look like there was any news on that front. I want to build an integration with a game running on a PC and communicate locally with my Tidbyt to send updated images as things happen.
- rohansingh 4y agoWe don't have anything yet on the local-only front, but that's an interesting use case. Most of the requests I've heard about local communication so far are about having the Tidbyt reach out to local smart home devices, sensors, etc. With the PC use case, have you considered having the game integration push images to the Tidbyt via our REST API? Or is that something you're ruling out due to connectivity, privacy, or other reasons?
- yarosv 4y agoNot sure about him, my use case is the piece of hardware I can buy without being afraid of your company dying and shutting down servers or my internet not working.
- rohansingh 4y agoThat's fair and we've put some work into mitigating that risk. Our core runtime is open source, as are most of the apps for the Tidbyt. We've also released hardware spec that folks have used to start writing their own open firmwares, which don't need to reach out to our servers or the Internet at all. That's something I'd like to contribute to and support more of (though with a tiny company, our resources are limited).
- yarosv 4y agoThat's actually sounds way better than I expected. I went from "I want it" to "that's a potentially very expensive brick" very fast. Although it's weird that pushing image to a device on the same network has to go through your servers.