3 ms·
>Native ports kind of died out as running the Windows build in Proton works better than the native port which would often break after distro updates. >Its rema
by Arnavion 4y ago
>Native ports kind of died out as running the Windows build in Proton works better than the native port which would often break after distro updates.
>Its remarkable that these days you can reasonably expect that just about every game will work flawlessly running in wine.
Almost every Windows game I check on ProtonDB has a non-platinum rating because of things like "game starts on a black screen until you blindly press a key" or "ending cutscene doesnt play" or "mouse acceleration doesn't work" or a billion other broken things. Is the game playable despite these issues? Sure it's playable. But the fact is that when game devs ignore Linux users assuming that Proton exists, then there is no incentive for them to fix these issues. Even a playable game today can become completely unplayable tomorrow because of a game update that works fine on Windows.
With a native build you get a guarantee from the dev that they'll fix their Linux issues.
- Gigachad 4y ago>With a native build you get a guarantee from the dev that they'll fix their Linux issues. This was very much not my experience, games would often be broken if you didn't use ubuntu, or if they were a few years old. And the company wouldn't care because the contractors who ported it are gone. Often even leaving the linux version out of date. While any issue with the Windows one in wine, eventually basically any issue I encounter gets patched by an active team of open source devs, some funded by valve.
- Arnavion 4y ago>This was very much not my experience >While any issue with the Windows one in wine, eventually basically any issue I encounter gets patched by an active team of open source devs, some funded by valve. We don't need to talk about your experience. Pick any game in ProtonDB that has a Platinum rating and you'll find 10 more that are lower because they have the issues I described. >games would often be broken if you didn't use ubuntu https://news.ycombinator.com/item?id=34634584 https://news.ycombinator.com/item?id=34634584
- Gigachad 4y agoI could go to reddit and see every single game I play is buggy, unusable, and broken on Windows. But when I actually play them I see they are essentially perfect. The internet is great at exposing a million issues you'll never encounter yourself, often with undisclosed details about having mods or some extremely non conventional setup causing the problem. The reality is I game entirely on Linux and everything works perfect for me.
- Arnavion 4y agoAnd the reality is that I game entirely on Linux with a mix of Linux-native and Proton games. The Linux-native games work perfectly and the Proton games all have bugs.
- blooalien 4y agoMy experience is similar to yours, except that some of the Proton games have bugs, but still run quite excellently regardless, and most all of my Linux-native games run perfectly, but the few that don't do once Valve's "Steam Runtime for Linux" containerized thing is selected as a compatibility layer. Most games I play on Steam though just run when one clicks "Play", regardless of whether they're Linux-native or running via Proton (with the exception of those few that are still choosing to be actively Linux-hostile by purposely refusing to enable BattlEye or EAC despite Valve's efforts to make it increasingly simple for devs / publishers to do so).
- RussianCow 4y ago> With a native build you get a guarantee from the dev that they'll fix their Linux issues. If only! In practice, there is no such guarantee; I've seen several Linux-native titles release breaking updates (anything from mild annoyances to rendering it completely unplayable) for a long time, sometimes for several months. The studio is very likely to de-prioritize or even ignore bugs report because the market share on Linux is just so insignificant. There is also the fact that some games actually run better on Linux under Wine than they do with the native version. I don't have data, but I'd guess that the Wine project resolves more issues in Linux games than the studios do with their native ports.