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It will be interesting to watch that service revenue evolve now that the EU and Biden Administration is rethinking their stance on the App Store. Tim Cook did a
by smoldesu 4y ago
It will be interesting to watch that service revenue evolve now that the EU and Biden Administration is rethinking their stance on the App Store. Tim Cook did a fairly good job diversifying Apple's service offerings, but how competitive will they be on an even playing field?
- madeofpalk 4y ago[flagged]
- spiderice 4y agoWhat percentage of their services revenue comes from selling casino games to kids? I'm assuming you can answer that if you're making that accusation.
- maxfurman 4y agoDoes Apple's 30% cut of all app store payments count as "services revenue"? If so, quite a bit comes from sketchy loot box games (though certainly not all)
- sethd 4y agoIf you look at the PDF, the answer is pretty clear (no line item for “App Store”). - iPhone - Mac - iPad - Wearables, Home and Accessories - Services
- sgerenser 4y agoApp store revenue is mostly games, but there's also Apple Music, AppleTV+, Apple News+, iClouds storage plans (almost necessary to use iCloud photos), Apple Fitness+, Apple Arcade, and probably others I'm forgetting.
- tapoxi 4y agoI'm actually kind of curious about this. I will be keeping a smartphone or tablet out of my kid's hands for as long as possible. Most games on the App Store seem designed to sell microtransactions and not just, be a fun game. I'd feel much better giving her a Switch and some Mario games.
- fshbbdssbbgdd 4y agoApple has a pretty good parental control system called “Ask to Buy” where the kids can’t make any purchases in the App Store without the permission of the ”family organizer”.
- ghaff 4y agoThere's Apple Arcade.
- nielsbot 4y agoApple Arcade (I know, selling a solution to the problem they also sell) is exclusively games that don't have IAP or ads. https://www.apple.com/apple-arcade/ https://www.apple.com/apple-arcade/
- stranded22 4y agoAs others have said - Apple Arcade is the best thing to do here. I have a 10 year old son and I refuse to approve anything if it isn’t Apple Arcade or free to play without in app purchases.
- deleted 4y ago[deleted]
- rodgerd 4y agoYou seem to have confused them for Riot and Epic.
- madeofpalk 4y agoApple sells Riot and (used to sell) Epic games.
- smoldesu 4y agoIn hindsight, it's perfectly clear that Fortnite was removed from the App Store for it's irreversible damage done to our teens. Definitely wasn't an early move to strong-arm dissenting developers before regulatory bodies did their own research.
- threeseed 4y agoApple is allowed to collect the 15-30%. No one including EU or US has said otherwise. And what happened in Netherlands with the dating apps underscores this. What will happen instead is that there will be other stores/payment methods and Apple will simply bill them instead using the telemetry it has around which apps are being launched. And what those stores will find is that its an unprofitable and unenjoyable business to run and the status quo will largely remain the same.
- smoldesu 4y agoYou're right. However, the Biden administration is now on-record stating that iPhones need more app competition[0] and sideloading will happen in the EU regardless. The hammer is dropping, just not in a very exciting fashion. The fun part comes when Apple is forced to implement something that complies with EU regulators and pleases the US Department of Commerce. [0] https://arstechnica.com/tech-policy/2023/02/apple-should-be-required-to-let-iphone-users-sideload-apps-biden-admin-says/ https://arstechnica.com/tech-policy/2023/02/apple-should-be-...
- threeseed 4y agoAgain. No one has ever said that they can't charge the 15-30%. So sideloading is fine but developers will be billed directly for each install. Only they will be losing out from the marketing and discovery benefits of the store.
- smoldesu 4y agoSounds like an excellent way for Apple to speedrun their second anticompetitive executive inquiry.
- threeseed 4y agoNot seeing how this would be anti-competitive. * Third party stores and payment methods are allowed. * Developers free to choose which one they want. * Apple charges 15-30% to developers as a license cost.