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See I just don't believe apple supporting Vulcan* would change anything - Metal has a vast install base of consumers that most studies show are happier paying f
by olliej 4y ago
See I just don't believe apple supporting Vulcan* would change anything - Metal has a vast install base of consumers that most studies show are happier paying for things than the android and linux consumer bases. The reality is that game developers target consoles with their proprietary APIs, on windows they use DirectX or GPU vendor specific paths. A small subset also might support whatever the current open-graphics API is, but they're a clear minority, and it's a secondary platform.
Apple adding support for Vulcan just wouldn't change that - linux+Mac users combined don't come close to the windows game market, let alone the consoles, when you add in to that supporting directx giving you windows and xbox, there's no competition.
Obviously Apple could start paying devs to support Mac+ios, but again they'd have to do that whether their main api was metal or Vulcan, so given all their shipping hardware is designed for Metal (whatever that means), what would be the benefit in switching to a new graphic library? (other than making new games not work on otherwise functional older hardware and being accused of artificial obsolescence)
*it was at this point I gave up fighting autocorrect
- happymellon 4y agoVulkan is supported via MoltenVK. https://en.m.wikipedia.org/wiki/MoltenVK https://en.m.wikipedia.org/wiki/MoltenVK The problem is that no one is actually interested.
- dholm 4y agoI used to play a lot of games on macOS using Wine but the reason many newer games don’t work and DXVK isn’t available on macOS is because Metal lacks some features that have been difficult for MoltenVK to emulate. This means that MoltenVK is only useful if your application/game doesn't rely on those features. You can find all the details in this issue: - https://github.com/KhronosGroup/MoltenVK/issues/203 https://github.com/KhronosGroup/MoltenVK/issues/203 Reading the latest comments there it sounds like things may improve once Metal 3 is out.
- olliej 4y ago> The problem is that no one is actually interested. Exactly my thought. Even assuming there's a general "Mac people spend more than PC people" trend, you're still talking about a relatively tiny amount of the market.